TY - BOOK AU - Kessenich, John M. AU - Sellers, Graham AU - Dave Shreiner TI - OpenGL Programming Guide the Official Guide to Learning OpenGL Version 4.5 with SPIR-V SN - 9780134495491 U1 - 006.6 PY - 2017/// CY - Boston PB - Addison-Wesley, KW - OpenGL KW - Computer Graphics N1 - YN N2 - Summary:This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders UR - https://eaklibrary.neduet.edu.pk:8443/catalog/bk/books/toc/9780134495491.pdf UR - https://www.pearson.ch/Informatik/Addison-Wesley/EAN/9780134495491/OpenGL-Programming-Guide ER -